You've been dead for a short while.
You're not entirely sure how you died, and it's not like you've got anything else to do. With no other direction, you decide to haunt the town and figure out how you died before the night is over.

Your controls are the directional arrow keys, Z, and X.

My goal for this was to polish the existing prototype of this game as this already fulfilled the "invisible influence" prompt through sheer serendipity.
I enjoyed working on it then, but felt that I didn't have enough time to fully polish it to where I wanted it to be.

  1. Do you feel like the additions to the game from its prior state were worthwhile improvements?
  2. If you had to add or alter anything, what would you add or change?

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